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Rated 9.0 on Trustpilot Call us on 1-855-207-8365Ready for yet another Assassin’s Creed game? Ubisoft is releasing Assassin’s Creed Unity on the Xbox One and PS4 later this year, but it might not be the next-gen experience you’ve been hoping for. A Ubisoft representative caused an internet uproar earlier this week when he explained that the game is currently limited to 900p at 30 fps on both consoles. Sub-1080p game releases are slightly disappointing in general, but the specific wording around this game lead many to believe that the PS4 edition is being intentionally hobbled for the sake of platform parity.In an interview at Video Gamer, Ubisoft’s Vincent Pontbriand explains the large amount of AI computation required for Assassin’s Creed Unity is what’s impacting performance the most. The CPU — not the GPU — is the bottleneck here. If that’s true, that certainly explains why both versions of the game are running at a lower resolution and frame rate. While the PS4 does have a superior GPU, both consoles are using very similar AMD Jaguar CPUs.

The crux of the issue comes down to the way Pontbriand explained the limitations. Specifically, he said “We decided to lock [both versions] at the same specs to avoid all the debates and stuff.” To some, that was PR-speak for “The PS4 is being hobbled to make it look on par to the Xbox One version.” However, that doesn’t actually seem to be the case.Read: Xbox One vs. PS4: How the final hardware specs compareIn a statement made to Kotaku, a Ubisoft representative unambiguously states “We did not lower the specs for Assassin’s Creed Unity to account for any one system over the other.”
scout sniper hoodiesConsidering that Pontbriand claims in the original article that the engine could run at 100 fps on the current hardware if the bottleneck around AI computation wasn’t in the mix, I believe Ubisoft’s denial.
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This seems like a legitimate limitation of the CPUs in the current crop of consoles — not a back-room business deal. It is notable that it’s the relatively wimpy Jaguar CPU that’s being scrutinized, and not the usual my-GPU-is-bigger-than-yours argument that has dominated Xbox One/PS4 hardware spec debate so far. If developers are already running into issues with complex CPU-limited tasks, then it doesn’t bode overly well for the rest of the eighth generation.
are hoodie and masky proxiesUnfortunately, this seems to be a recurring issue for this generation of consoles.
cbe hoodiesFor many developers, there is a choice that has to be made between next-gen graphics or next-gen gameplay.
hoodie allen song meaningsUbisoft is obviously willing to sacrifice frame rate and resolution in favor of drastically improved AI, but that seems to leave a bad taste in the mouths of many gamers and members of the enthusiast press.
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Frankly, it’s just disappointing to see so many games fail to hit 1080p60 in a world where 4K televisions and high frame rate video are proliferating so quickly.Now read: Could Microsoft upgrade the Xbox One’s hardware to fix the PS4 performance gap? You must be 18 or over to buy this item. An adult will need to sign for this item. Explore detailed building interiors and discover secret underground catacombs and sewers
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Stay protected with the Tesco Partner Guarantee – we’re here to support you when buying from an approved Tesco Partner.The French Revolution turns a once magnificent city into a place of terror and chaos. Its cobblestoned streets run red with the blood of commoners who dare to rise up against an oppressive aristocracy. Yet as the nation tears itself apart, a young man named Arno will embark upon an extraordinary journey to expose the true powers behind the Revolution. His pursuit will throw him into the middle of a ruthless struggle for the fate of a nation, and transform him into a true Master Assassin. Introducing Assassin's Creed Unity, the blockbuster franchise's new chapter powered by the all new Anvil engine, rebuilt from the ground up for next gen. From the storming of the Bastille to the execution of King Louis XVI, experience the French Revolution as never before, and help the people of France carve an entirely new destiny.Assassin’s Creed is set in a world that will feel familiar to fans of the video game franchise, but its characters and artifacts are all new.

During a visit to the set of the 20th Century Fox film, the creative team behind the movie explained the decision to start from scratch with their mythology. “We essentially did them all on our own because we wanted to have an original script,” said executive producer Pat Crowley. “It’s a movie that’s based on the game, but it’s not a movie that is the game.” Director Justin Kurzel explained that the decision to differentiate the characters and storylines was because the Assassin’s Creed games already have so much backstory for each of their characters. Since those had already been mined, he wanted to offer viewers something new. “It was about trying to inject a new character who can have some sort of relationship with the game perhaps in the future. It was essentially about finding a character that was fresh,” Kurzel said. “It’s an origin story too. It’s about a man that doesn’t realize he’s an Assassin in the present day and discovers that and discovers skills and discovers an identity and discovers that he’s part of a tribe.

That became the real focus that we concentrated on. We needed, especially in the present day, a character that enabled us to do that.” To make sure their new storyline stayed true to the Assassin’s Creed franchise, Crowley and Kurzel worked closely with Ubisoft. They used Ubisoft’s encyclopedia of Assassin’s Creed rules, which included details like how much of an ancestor’s memories you can access and how you can’t change the past, to set up the framework of the script. Ubisoft ambassadors also would come to set to offer their approval. “[The movie] exists within the rules and the world that Ubisoft has set up that Assassin’s Creed can take place in,” said Crowley. “We just went ahead and created a new [story] that respected the rules, that a gamer could come and go, ‘I know this world.’” Even though the characters aren’t the same, there will be a handful of nods to previous Assassin’s Creed figures from the game scattered throughout the film.

Armorer Tim Wildgoose was a huge fan of the Assassin’s Creed games when he signed on to make the movie’s weapons, and because of that he littered Easter eggs throughout various sets. “Justin basically said to me, because I know the games very well, ‘Pick whatever you think would be iconic,’” said Wildgoose. “That also means I get to choose my favorite weapons and make them for real.” Though 80% of the weapons were created from new (and, according to Wildgoose, many were inspired by real-life weapons in the Wallace Collection), expect to see the Guillotine Gun from Assassin’s Creed Unity, Connor’s bow from Assassin’s Creed: Brotherhood, Baptiste’s sword from Assassin’s Creed III: Liberation, Shao Jun’s sword from Assassin’s Creed Chronicles: China and more if you keep your eyes peeled. “We’re just going to have it in the background somewhere so the fans can watch it and spot these things,” he said. Production designer Andy Nichols also left nods to the games throughout the movie.