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We're sorry, but we could not fulfill your request for /bios/p/pitbull-2/ on this server. An invalid request was received from your browser. This may be caused by a malfunctioning proxy server or browser privacy software. Your technical support key is: 36b3-efb0-1756-6707 You can use this key to fix this problem yourself. If you are unable to fix the problem yourself, please contact deadrich at blackpants.net and be sure to provide the technical support key shown above. Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering. The built-in Cycles rendering engine offers: GPU & CPU rendering Permissive License for linking with external software Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze. Blender’s modeling tools include: Keyboard shortcuts for a fast workflow Edge slide, collapse and dissolve

Grid and Bridge fill Python scripting for custom tools and add-ons With Blender’s new rendering engine the possibilities for materials are endless. Complete Node Support for full customization Physically accurate shaders like glass, translucency and SSS Open Shading Language (OSL) support for coding unique shaders Transforming a model into a posable character has never been easier! Blender offers an impressive set of rigging tools including: Envelope, skeleton and automatic skinning Bone layers and colored groups for organization Whether it’s simple keyframing or complex walk-cycles, Blender allows artists to turn their still characters into impressive animations. Blender’s animation feature set offers: Automated walk-cycles along paths Character animation pose editor Non Linear Animation (NLA) for independent movements IK forward/inverse kinematics for fast poses Experience the joy of sculpting organic subjects using the built-in sculpting feature set of Blender.

Sculpting in Blender includes: 20 different brush types Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model. Fast Cube, Cylinder, Sphere and Camera projections Conformal and Angle Based unwrapping (with edge seams and vertex pinning) Painting directly onto the mesh UV layout image exporting Blender comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program. The compositor comes with: Impressive library of nodes for creating camera fx, color grading, vignettes and much more Full compositing with images and video files Ability to render to multiLayer OpenEXR files Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, Blender delivers great looking results. Blender’s simulation tools include Fluid – Realistic water and fluid simulations.

Smoke – Billowing smoke with flames and scene interaction. Hair – Beautiful wafts of hair that blows in the wind and interacts with collisions.
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The game engine includes: Ability to port your models to any third-party game engine
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Real-time preview of your tracked footage and 3d scene Support for Planar tracking and Tripod solvers With a large community of enthusiasts and developers, Blender comes loaded with a vast array of extensions that you can turn on or off easily. Some existing extensions include: Generators for trees, terrain, ivy and clouds. Import and Export format support for AfterEffects, DirectX, Unreal Game Engine and more! Plus many more that you can download here Blender even comes with a built-in Video Editor. The Video Editor allows you to perform basic actions like video cuts and splicing, as well as more complex tasks like video masking. The Video Editor includes: Audio mixing, syncing, scrubbing and waveform visualization Up to 32 slots for adding video, images, audio, scenes, masks and effects Speed control, adjustment layers, transitions, keyframes, filters and more. Blender comes packed with import/export support for many different programs.